/* TicTacToe.h */ #ifndef TICTACTOE_H #define TICTACTOE_H /* constant for the board size */ #define B_SIZE 3 /* function prototypes */ void playerTurn(int[][B_SIZE], int); void checkWin(int[][B_SIZE], int*, int*, int); void printBoard(int[][B_SIZE]); int isTie(int[][B_SIZE]); #endif